Summary: Teach children how much sleep they need in a fun and engaging way. (What kids haven’t been preached to on this topic by parents or other adults when bed time rolls around?) Animals are a proven hook for our target age group of 5- to 10-year-old boys and girls. We used illustration, animation, funny voice talent and interactivity to engage the audience. Actionscripting was used to keep score during the games 10 question screens, with a congratulations at the end that loops the user back in for another try or sends them off for additional reading material. Overall, and very popular and successful interactive piece for KidsHealth.org. So much so that it was also featured in GD USA Magazine’s 2005 annual.
Tech: Flash, Illustrator, SoundForge
Role: Designer / Art Director, Character Illustrator, Sound Engineer, Developer, Voice Talent
Link: See Flash Below
[kml_flashembed publishmethod=”dynamic” fversion=”8.0.0″ useexpressinstall=”true” replaceId=”time-for-bed” movie=”http://rizzio.net/home/wp-content/uploads/KH_timeForBed.swf” width=”450″ height=”450″ targetclass=”flashmovie” align=”top” salign=”tr”]
Summary: Create a consumer-quality magazine for kids ages 11-13 that informs in a fun and non-preachy voice about nutrition, fitness, weight, and self-image. The emphasis was on developing independence and a positive self-image. And with the exception of the Kurt Warner photos and the “Fitting in the Fit” exercise photo shoot, all visual content was either stock or created in illustrator. This was a really great project in which I got a chance to jump back into print design. It was my first project moving from Quark to InDesign, and it was a surprisingly easy affair. Overall, our group was very happy with the project, unfortunately we very never able to find funding for it, so it has not been produced yet.
Tech: InDesign, Illustrator, Photoshop
Role: Designer / Art Director
Link: View a PDF (1.8 MB)